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Info Comm Technology 

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To SHAPE the way students THINK and LEARN

  • Code For Fun programme (Primary 5)
The Code for Fun programme is a computer programming course which aims to develop thinking skills in our students. In essence, computer programming is about developing solution to problems so when students are engaged in writing computer programme, they are in fact solving problems which requires them to analyse, hypothesize and reason among other thinking skills. Simple computer program involves developing a number of steps to complete a task in meeting certain objective. In doing so, students have to understand and critically analyse the constraints, requirements and challenges of the task. Then design the steps in a logical way which are governed by conditions to accomplish the task. When this manner of thinking becomes habitual, it has the potential to guide our students in everything they do from studying to managing life challenges. We envisioned that our students would be able to deal with problems analytically and logically and hence making better decision.   

  • Basic ICT skills (Primary 3 to Primary 5)
The basic ICT skills programme is conducted online through Mindclick.com. The programme consists of three phases; Word processing, Presentation and Spreadsheet. These ICT skills enable our students to utilize technology in their learning as well as improve the productivity and efficiency of their work. Opportunities in project works that involves various subjects provide the platform for our students to apply what they have learnt online. Even though a schedule has been shared with the students to complete the online learning, they do have the flexibility to pace themselves according to their own ability. As the portal is available 24/7 with internet access, students can also occupy themselves meaningfully during their term break.   

It is our aim to shape the way our students THINK and LEARN by empowering them with the required ICT skills to learn effectively as well as a way of thinking to better manage themselves. 

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To groom SELF-DIRECTED and COLLABORATIVE learners 

 
  • Seeking understanding
There are a number of platforms that the school uses to cultivate the habit of self-directed learning in our students. Self-directed learning is more than just self-discipline to enforce and regulate a studying routine. The essence of self-directed learning lies in the ability to ask the right questions that will lead an individual to understanding complex concepts or the truth. In some education institutes, they termed this as Socratic questioning approach. In Jiemin, the teachers model such disciplined questioning during their lessons. The school will be using the Linoit Wall to provide every student a voice in asking questions that will lead to greater understanding. They will be guided by the See-Think-Wonder framework to make their thinking visible. ICT plays a critical role to allowing every student to participate which would have been impossible in the traditional classroom. ICT also helps to document the learning process and students' work artefacts so that teachers can review the quality of the lessons and make strategic refinement to benefit the students.  
 
 
  • Co-constructing knowledge
Besides providing resources through Marshell Cavendish online portal (MC online), the school is also in the process of implementing Knowledge Forum with our Primary 4 classes. The knowledge forum is an online platform where students and teachers are engaged in purposeful questionings that are strategically guided to enable deep learning. Fundamentally, the basis of knowledge forum is about co-constructing knowledge. Participants are required to ask clarifying questions and they are also welcomed to respond to questions posted by their peers while monitored and  moderated by the teachers. The analytic outcome of the interactions among the students also gives the teachers a better idea of the quality of collaboration in their classes so that such an effort to develop collaborative learners can be improved. 

As for the rest of the students, they are also engaged in online collaboration through the Social Learning Wall supported by MC online. The Social Learning Wall is designed like Facebook but with education in mind providing functions like messaging, polling, sharing of web links and multi- media etc. With it, teachers are able to share resources and facilitate exchanges of ideas, opinions as well as building of new knowledge. On top of the common platform used by every level, the departments also use portal such as 10C, 10M, 10T in the training of oracy and Koobits for problem sum practices. 

Cyberwellness knowledge is weaved into the teaching and learning activities so that our students are aware of the netiquette and dangers when navigating in the internet. We hope that by providing our students with such experiences in learning with ICT and supporting them with a safe and nurturing ICT environment, they will learn to use ICT to chart and enhance their effort for life-long learning.